50 Comments

  1. Two things in this clip make no sense to me. 1.) Saying the video game looks like CGI in movies and 2.) Glorifying CGI in movies (the prequel lava fight scene).

    Let's flip it around… movies look like games when they use too much CGI, and that is a BAD thing. The lava scene from episode 3, especially with CGI being worse than it is now, looked god awful. It's not just 20/20 hindsight either. I've been against prolific use of CGI in movies ever since they came out. I just flip a mental switch automatically and the whole movie feels like a fake video game.

    I'm not going to be unfair. CGI can go unnoticed if used mildly and skillfully (on mostly real objects / scenes). The greatest looking stuff nowadays still looks great. However, when movies use CGI for large swaths of creatures and scenery, no matter how much technology goes into rendering it, it just looks fake. The human eye can detect it, and it ruins what could have been great movies if they just buckled down and did more shit using non-CGI techniques (or used CGI primarily for slight changes to scenes etc.). To summarize this point, I hope you can agree with me that episodes 4-6 of Star Wars look great and hold up whereas episodes 1-3 look like a video game. Oh, but what about 7-9? Unfortunately, when they indulged in pure CGI, it looks like a video game as well. However, the parts that DID look incredible (BB-8 – the rolling robot) WAS A REAL BALL THEY MOVED AROUND IN THE SAND. Now THAT is how you do it – CGI touch ups. That is easily one of the best mood-setting events in the whole movie, seeing something foreign look like it's from real life. And then… they used CGI on full, STATIONAIRY, ALMOST IMMOBILE aliens. That ruined the damn mood. BB-8 was 1 step in the right direction, every other alien 3 steps back. I get it if it's a necessary evil, meaning you simply need to animate an alien like this and no technique other than CGI can do it. I do NOT understand applying such mood-ruining technology to a stationary alien who hardly moves at all.

    The awful CGI effect is at its maximum when rendering a large creature like Smaug in The Hobbit.

    To be fair again, I'll concede sometimes those kinds of obvious computer effects and video gamey looks are necessary like in the case of Smaug. But please, never use that unfortunate necessity as some kind of example of great, believable effects in movies. It looks like a damn video game. It's a necessary evil if you take the animation of Smaug to be a necessity (and I'm not even convinced. The way movies used to let your imagination fill in movements I personally think look better than seeing an xbox one animating an important scene from a movie 9 out of 10 times).

  2. Joe had to have been paid a shit load to do this you can see how hard he's trying to gas it up, all the while being blatantly obvious how uninterested he is, belittling the dude, keeps looking down to read off a script. Dooms game developers are probably tripping on whether or not people will still go for a game we all know is played out, so they paid the most popular podcast to give them a platform to blah blah blah blah

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